WoW Classic Paladin Rotation Trainer A rotation is a timing problem, and reading one does not teach it. Build a bar, press the keys, and watch what the game would actually let you do: costs, cast times and shared cooldowns are read out of the 1.12 data, and mana regenerates under the five-second rule. Read the Paladin guide · Plan the talents .
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Your bar Empty. Pick spells below — what belongs here depends on what you are practising, so there is no default.
What is being simulated Global cooldown — 1.5 seconds after any cast, which is why a rotation of instants still has a ceiling.Shared cooldowns — spells in one category share a timer. A shaman’s three shocks are six seconds between them, not six each.The five-second rule — spending mana stops Spirit regeneration for 5 seconds. Mana per 5 keeps ticking through it, which is the whole reason it is worth more than its face value.Saved bars Your bar is already in the address bar — copy the link and it works for anyone, with no account. Sign in with Google to keep named saves here as well.
Spellbook Every paladin ability at its highest rank — 46 of them. Click one to put it on the bar.
Blessing of Freedom instant · 20.0s cooldown Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time. Blessing of Light Rank 3 135 mana · instant Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 5 min. Players may only have one Blessing on them per Paladin at any one time. Blessing of Might Rank 6 110 mana · instant Places a Blessing on the friendly target, increasing melee attack power by 155 for 5 min. Players may only have one Blessing on them per Paladin at any one time. Blessing of Protection Rank 3 instant · 300.0s cooldown A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min. Blessing of Sacrifice Rank 2 100 mana · instant Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time. Blessing of Salvation instant Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Players may only have one Blessing on them per Paladin at any one time. Blessing of Sanctuary Rank 4 135 mana · instant Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 24 for 5 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time. Blessing of Wisdom Rank 5 115 mana · instant Places a Blessing on the friendly target, restoring 30 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time. Cleanse instant Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect. Concentration Aura instant Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. Consecration Rank 5 565 mana · instant · 8.0s cooldown Consecrates the land beneath Paladin, doing 384 Holy damage over 8 sec to enemies who enter the area. Devotion Aura Rank 7 instant Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. Divine Intervention instant · 3600.0s cooldown The paladin sacrifices $ghimself:herself; to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min. Divine Protection Rank 2 35 mana · instant · 300.0s cooldown You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min. Divine Shield Rank 2 110 mana · instant · 300.0s cooldown Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min. Exorcism Rank 6 345 mana · instant · 15.0s cooldown Causes 563 Holy damage to an Undead or Demon target. Fire Resistance Aura Rank 3 instant Gives 60 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. Flash of Light Rank 6 140 mana · 1.5s cast Heals a friendly target for 383. Frost Resistance Aura Rank 3 instant Gives 60 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. Greater Blessing of Kings 150 mana · instant Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 15 min. Players may only have one Blessing on them per Paladin at any one time. Greater Blessing of Light Rank 1 260 mana · instant Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 15 min. Players may only have one Blessing on them per Paladin at any one time. Greater Blessing of Might Rank 2 260 mana · instant Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 185 for 15 min. Players may only have one Blessing on them per Paladin at any one time. Greater Blessing of Salvation instant Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 15 min. Players may only have one Blessing on them per Paladin at any one time. Greater Blessing of Sanctuary Rank 1 270 mana · instant Gives all members of the raid or group that share the same class with the target the Greater Blessing of Sanctuary, reducing damage dealt from all sources by up to 24 for 15 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time. Greater Blessing of Wisdom Rank 2 250 mana · instant Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 33 mana every 5 seconds for 15 min. Players may only have one Blessing on them per Paladin at any one time. Hammer of Justice Rank 4 100 mana · instant · 60.0s cooldown Stuns the target for 6 sec. Hammer of Wrath Rank 3 425 mana · 1.0s cast · 6.0s cooldown Hurls a hammer that strikes an enemy for 556 Holy damage. Only usable on enemies that have 20% or less health. Holy Light Rank 8 580 mana · 2.5s cast Heals a friendly target for 1388. Holy Shield Rank 3 240 mana · instant · 10.0s cooldown Increases chance to block by 30% for 10 sec, and deals 130 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. $n charges. Holy Shock Rank 3 325 mana · instant · 30.0s cooldown Blasts the target with Holy energy, causing 395 Holy damage to an enemy, or 395 healing to an ally. Holy Wrath Rank 2 805 mana · 2.0s cast · 60.0s cooldown Sends bolts of holy power in all directions, causing 576 Holy damage to all Undead and Demon targets within 20 yds. Judgement instant · 10.0s cooldown Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect. Lay on Hands Rank 3 instant · 3600.0s cooldown Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining mana when used. Purify instant Purifies the friendly target, removing 1 disease effect and 1 poison effect. Redemption Rank 5 10.0s cast Brings a dead player back to life with 600 health and $q1 mana. Cannot be cast when in combat. Retribution Aura Rank 5 instant Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time. Righteous Fury instant Increases the threat generated by your Holy attacks by 60%. Lasts 30 min. Seal of Command Rank 5 210 mana · instant Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing $/2;20966s1 Holy damage, 373 if the target is stunned or incapacitated. Seal of Justice instant Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. Seal of Light Rank 4 210 mana · instant Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. Seal of Righteousness Rank 8 200 mana · instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional $/87;20286s3 to $/25;20286s3 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will cause 178 Holy damage to an enemy. Seal of the Crusader Rank 6 160 mana · instant Fills the Paladin with the spirit of a crusader for 30 sec, granting 306 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 10 sec, increasing Holy damage taken by up to 140. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. Seal of Wisdom Rank 3 200 mana · instant Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 10 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. Shadow Resistance Aura Rank 3 instant Gives 60 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. Turn Undead Rank 3 75 mana · 1.5s cast · 30.0s cooldown The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time. zzOLDSeal of Fury Rank 5 195 mana · instant Fills the Paladin with divine fury for 30 sec, allowing melee attacks to cause additional threat. Only one Seal can be active on the Paladin at any one time. More effective than Seal of Fury (Rank 4).
Unleashing this Seal's energy will judge an enemy for 30 sec, causing Holy damage spells cast on that enemy to generate additional threat. Only one Judgement per Paladin can be active at any one time.