WoW Classic Druid class icon

WoW Classic Druid Rotation Trainer

A rotation is a timing problem, and reading one does not teach it. Build a bar, press the keys, and watch what the game would actually let you do: costs, cast times and shared cooldowns are read out of the 1.12 data, and mana regenerates under the five-second rule. Read the Druid guide · Plan the talents.

3964 / 3964

0.0/sec from mp5, 22.5/sec from Spirit

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Your bar

Empty. Pick spells below — what belongs here depends on what you are practising, so there is no default.

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Character

Mana pool, regeneration and every cost below come from the 1.12 game data. Spirit’s contribution uses the standard vanilla per-class formula — the client table it lives in is not published for Classic, so it is the one number here that is a model rather than a lookup.

Saved bars

Your bar is already in the address bar — copy the link and it works for anyone, with no account. Sign in with Google to keep named saves here as well.

Spellbook

Every druid ability — 45 of them across 192 ranks. Add one to the bar, and pick a lower rank where it is worth it: a downranked spell keeps its base amount and gives up part of the spell power the coefficient would have added, which is what makes a cheap heal cheap.

  • Abolish PoisonAttempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.
  • BarkskinThe druid's skin becomes as tough as bark. Physical damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays but non-instant spells take $/1000;s3 sec longer to cast and melee combat is slowed by 25%. Lasts 15 sec.
  • Bash Rank 3Stuns the target for 4 sec.
  • Cat FormShapeshift into cat form, increasing melee attack power by 40 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • Challenging RoarForces all nearby enemies to focus attacks on you for 6 sec.
  • Claw Rank 5Claw the enemy, causing 115 additional damage. Awards 1 combo points.
  • Cower Rank 6Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.
  • Dash Rank 3Increases movement speed by 80% for 15 sec.
  • Demoralizing Roar Rank 5The druid roars, decreasing nearby enemies' melee attack power by 130. Lasts 30 sec.
  • Dire Bear FormShapeshift into a dire bear, increasing melee attack power by 120, armor contribution from items by 360%, and health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • EnrageGenerates 20 rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.
  • Entangling Roots Rank 6Roots the target in place and causes 270 Nature damage over 27 sec. Damage caused may interrupt the effect. Only useable outdoors.
  • Faerie Fire Rank 4Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
  • Faerie Fire (Feral) Rank 4Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
  • Ferocious Bite Rank 5Finishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage
  • Frenzied Regeneration Rank 3Converts up to 10 rage per second into health for 10 sec. Each point of rage is converted into 20 health.
  • Healing Touch Rank 11Heals a friendly target for 2677.
  • Hibernate Rank 3Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
  • Hurricane Rank 3Creates a violent storm in the target area causing 134 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell.
  • InnervateIncreases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.
  • Insect Swarm Rank 5The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 324 Nature damage over 12 sec.
  • Mark of the Wild Rank 7Increases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 min.
  • Maul Rank 7Increases the druid's next attack by 128 damage.
  • Moonfire Rank 10Burns the enemy for 221 Arcane damage and then an additional 384 Arcane damage over 12 sec.
  • Nature's Grasp Rank 6While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 6). Only useable outdoors. $n charge. Lasts 45 sec.
  • Pounce Rank 3Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.
  • Prowl Rank 3Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled.
  • Rake Rank 4Rake the target for 58 damage and an additional 96 damage over 9 sec. Awards 1 combo points.
  • Ravage Rank 4Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo points.
  • Rebirth Rank 5Returns the spirit to the body, restoring a dead target to life with 2200 health and $q mana.
  • Regrowth Rank 9Heals a friendly target for 1119 and another 1064 over 21 sec.
  • Rejuvenation Rank 11Heals the target for 888 over 12 sec.
  • Remove CurseDispels 1 Curse from a friendly target.
  • Rip Rank 6Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 sec. 2 points: 438 damage over 12 sec. 3 points: 606 damage over 12 sec. 4 points: 774 damage over 12 sec. 5 points: 942 damage over 12 sec.
  • Shred Rank 5Shred the target, causing 225% damage plus 180 to the target. Must be behind the target. Awards 1 combo points.
  • Soothe Animal Rank 3Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 sec.
  • Starfire Rank 7Causes 584 Arcane damage to the target.
  • Swipe Rank 5Swipe 3 nearby enemies, inflicting 83 damage.
  • Thorns Rank 6Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.
  • Tiger's Fury Rank 4Increases damage done by 40 for 6 sec.
  • Track HumanoidsShows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.
  • Tranquility Rank 4Regenerates all nearby group members for 294 every 2 seconds for 10 sec. Druid must channel to maintain the spell.
  • Travel FormTransforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • Wrath Rank 8Causes 264 Nature damage to the target.
  • zzOLDFaerie Fire (Bear) Rank 4Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.

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