WoW Classic Shaman class icon

WoW Classic Shaman Rotation Trainer

A rotation is a timing problem, and reading one does not teach it. Build a bar, press the keys, and watch what the game would actually let you do: costs, cast times and shared cooldowns are read out of the 1.12 data, and mana regenerates under the five-second rule. Read the Shaman guide · Plan the talents.

4240 / 4240

0.0/sec from mp5, 22.5/sec from Spirit

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Your bar

Empty. Pick spells below — what belongs here depends on what you are practising, so there is no default.

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Character

Mana pool, regeneration and every cost below come from the 1.12 game data. Spirit’s contribution uses the standard vanilla per-class formula — the client table it lives in is not published for Classic, so it is the one number here that is a model rather than a lookup.

Saved bars

Your bar is already in the address bar — copy the link and it works for anyone, with no account. Sign in with Google to keep named saves here as well.

Spellbook

Every shaman ability — 45 of them across 162 ranks. Add one to the bar, and pick a lower rank where it is worth it: a downranked spell keeps its base amount and gives up part of the spell power the coefficient would have added, which is what makes a cheap heal cheap.

  • Ancestral Spirit Rank 5Returns the spirit to the body, restoring a dead target to life with 600 health and $q1 mana. Cannot be cast when in combat.
  • Astral RecallYanks the caster through the twisting nether back to $z. Speak to an Innkeeper in a different place to change your home location.
  • Chain Heal Rank 3Heals the friendly target for 629, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is $*100;F1% as effective as the previous target. Heals 3 total targets.
  • Chain Lightning Rank 4Hurls a lightning bolt at the enemy, dealing 551 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
  • Cure DiseaseCures 1 disease on the target.
  • Cure PoisonCures 1 poison effects on the target.
  • Disease Cleansing TotemSummons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 20 yards every 5 seconds. Lasts 2 min.
  • Earth Shock Rank 7Instantly shocks the target with concussive force, causing 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
  • Earthbind TotemSummons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.
  • Far SightChanges the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.
  • Fire Nova Totem Rank 5Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 442 fire damage to enemies within 10 yd.
  • Fire Resistance Totem Rank 3Summons a Fire Resistance Totem with 5 health at the feet of the caster for 2 min that increases the fire resistance of party members within 20 yards by 60.
  • Flame Shock Rank 6Instantly sears the target with fire, causing 292 Fire damage immediately and 320 Fire damage over 12 sec.
  • Flametongue Totem Rank 4Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes $/77;16389m1 to $/25;16389M1 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
  • Flametongue Weapon Rank 6Imbue the Shaman's weapon with fire. Each hit causes $/77;16344m1 to $/25;16344M1 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
  • Frost Resistance Totem Rank 3Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 60, if within 20 yards.
  • Frost Shock Rank 4Instantly shocks the target with frost, causing 514 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
  • Frostbrand Weapon Rank 5Imbue the Shaman's weapon with frost. Each hit has a chance of causing 175 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 5 minutes.
  • Ghost WolfTurns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
  • Grace of Air Totem Rank 3Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within $25360a1 yards by $25360s1. Lasts 2 min.
  • Grounding TotemSummons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.
  • Healing Stream Totem Rank 5Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 14 every 2 seconds.
  • Healing Wave Rank 10Heals a friendly target for 1850.
  • Lesser Healing Wave Rank 6Heals a friendly target for 928.
  • Lightning Bolt Rank 10Casts a bolt of lightning at the target for 467 Nature damage.
  • Lightning Shield Rank 7The caster is surrounded by $n balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 198 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
  • Magma Totem Rank 4Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 75 Fire damage to creatures within 8 yards every 2 seconds.
  • Mana Spring Totem Rank 4Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 10 mana every 2 seconds to group members within 20 yards.
  • Mana Tide Totem Rank 3Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 20 yards.
  • Nature Resistance Totem Rank 3Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 60.
  • Poison Cleansing TotemSummons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 20 yards every 5 seconds. Lasts 2 min.
  • Purge Rank 2Purges the enemy target, removing 2 beneficial magic effects.
  • Rockbiter Weapon Rank 7Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
  • Searing Totem Rank 6Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within $10436r1 yards for 54 Fire damage.
  • Sentry TotemSummons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.
  • Stoneclaw Totem Rank 6Summons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
  • Stoneskin Totem Rank 6Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 30. Lasts 2 min.
  • Strength of Earth Totem Rank 5Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within $25362a1 yards by $25362s1. Lasts 2 min.
  • Tranquil Air TotemSummons a Tranquil Air Totem with 5 health at the feet of the caster. The totem reduces the threat caused by all party members within 20 yards by 20%. Lasts 2 min.
  • Tremor TotemSummons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 2 min.
  • Water BreathingAllows the target to breathe underwater for 10 min.
  • Water WalkingAllows the friendly target to walk across water for 10 min. Any damage will cancel the effect.
  • Windfury Totem Rank 3Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attacks with 315 extra melee attack power. Lasts 2 min.
  • Windfury Weapon Rank 4Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. Lasts for 5 minutes.
  • Windwall Totem Rank 3Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 64. Lasts 2 min.

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