WoW Classic Shaman Talent Calculator51 points at level 60. Click to spend one, right-click to take it back — the link in your address bar always holds the build you are looking at. Read the Shaman guide.51 points left0 / 0 / 0Copy linkResetElemental00/5ConvectionRank 1 of 5Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.0/5ConcussionRank 1 of 5Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.0/2Earth's GraspRank 1 of 2Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.Requires 5 points in Elemental0/3Elemental WardingRank 1 of 3Reduces damage taken from Fire, Frost and Nature effects by 4%.Requires 5 points in Elemental0/3Call of FlameRank 1 of 3Increases the damage done by your Fire Totems by 5%.Requires 5 points in Elemental0/1Elemental FocusRank 1 of 1Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.Requires 10 points in Elemental0/5ReverberationRank 1 of 5Reduces the cooldown of your Shock spells by 0.2 sec.Requires 10 points in Elemental0/5Call of ThunderRank 1 of 5Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.Requires 10 points in Elemental0/2Improved Fire TotemsRank 1 of 2Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.Requires 15 points in Elemental0/3Eye of the StormRank 1 of 3Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.Requires 15 points in Elemental0/3Elemental DevastationRank 1 of 3Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.Requires 15 points in Elemental0/2Storm ReachRank 1 of 2Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.Requires 20 points in Elemental0/1Elemental FuryRank 1 of 1Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.Requires 20 points in Elemental0/5Lightning MasteryRank 1 of 5Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.Requires 25 points in Elemental0/1Elemental MasteryRank 1 of 1When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.Requires 30 points in ElementalEnhancement00/5Ancestral KnowledgeRank 1 of 5Increases your maximum Mana by 1%.0/5Shield SpecializationRank 1 of 5Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.0/2Guardian TotemsRank 1 of 2Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.Requires 5 points in Enhancement0/5Thundering StrikesRank 1 of 5Improves your chance to get a critical strike with your weapon attacks by 1%.Requires 5 points in Enhancement0/2Improved Ghost WolfRank 1 of 2Reduces the cast time of your Ghost Wolf spell by 1 sec.Requires 5 points in Enhancement0/3Improved Lightning ShieldRank 1 of 3Increases the damage done by your Lightning Shield orbs by 5%.Requires 5 points in Enhancement0/2Enhancing TotemsRank 1 of 2Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.Requires 10 points in Enhancement0/1Two-Handed Axes and MacesRank 1 of 1Allows you to use Two-Handed Axes and Two-Handed Maces.Requires 10 points in Enhancement0/5AnticipationRank 1 of 5Increases your chance to dodge by an additional 1%.Requires 10 points in Enhancement0/5FlurryRank 1 of 5Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.Requires 15 points in Enhancement0/5ToughnessRank 1 of 5Increases your armor value from items by 2%.Requires 15 points in Enhancement0/2Improved Weapon TotemsRank 1 of 2Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.Requires 20 points in Enhancement0/3Elemental WeaponsRank 1 of 3Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.Requires 20 points in Enhancement0/1ParryRank 1 of 1Gives a chance to parry enemy melee attacks.Requires 20 points in Enhancement0/5Weapon MasteryRank 1 of 5Increases the damage you deal with all weapons by 2%.Requires 25 points in Enhancement0/1StormstrikeRank 1 of 1Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.Requires 30 points in EnhancementRestoration00/5Improved Healing WaveRank 1 of 5Reduces the casting time of your Healing Wave spell by 0.1 sec.0/5Tidal FocusRank 1 of 5Reduces the Mana cost of your healing spells by 1%.0/2Improved ReincarnationRank 1 of 2Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.Requires 5 points in Restoration0/3Ancestral HealingRank 1 of 3Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.Requires 5 points in Restoration0/5Totemic FocusRank 1 of 5Reduces the Mana cost of your totems by 5%.Requires 5 points in Restoration0/3Nature's GuidanceRank 1 of 3Increases your chance to hit with melee attacks and spells by 1%.Requires 10 points in Restoration0/5Healing FocusRank 1 of 5Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.Requires 10 points in Restoration0/1Totemic MasteryRank 1 of 1The radius of your totems that affect friendly targets is increased to 30 yd.Requires 10 points in Restoration0/3Healing GraceRank 1 of 3Reduces the threat generated by your healing spells by 5%.Requires 10 points in Restoration0/5Restorative TotemsRank 1 of 5Increases the effect of your Mana Spring and Healing Stream Totems by 5%.Requires 15 points in Restoration0/5Tidal MasteryRank 1 of 5Increases the critical effect chance of your healing and lightning spells by 1%.Requires 15 points in Restoration0/3Healing WayRank 1 of 3Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 0 times.Requires 20 points in Restoration0/1Nature's SwiftnessRank 1 of 1When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.Requires 20 points in Restoration0/5PurificationRank 1 of 5Increases the effectiveness of your healing spells by 2%.Requires 25 points in Restoration0/1Mana Tide TotemRank 1 of 1Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 sec seconds to group members within $16191a1 yards.Requires 30 points in RestorationOther classesWarriorPaladinHunterRoguePriestMageWarlockDruid