WoW Classic Shaman Talent Calculator 51 points at level 60. Click to spend one, right-click to take it back — the link in your address bar always holds the build you are looking at. Read the Shaman guide .
51 points left0 / 0 / 0 Copy link Reset 0/5 Convection Rank 1 of 5 Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.0/5 Concussion Rank 1 of 5 Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.0/2 Earth's Grasp Rank 1 of 2 Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.Requires 5 points in Elemental 0/3 Elemental Warding Rank 1 of 3 Reduces damage taken from Fire, Frost and Nature effects by 4%.Requires 5 points in Elemental 0/3 Call of Flame Rank 1 of 3 Increases the damage done by your Fire Totems by 5%.Requires 5 points in Elemental 0/1 Elemental Focus Rank 1 of 1 Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.Requires 10 points in Elemental 0/5 Reverberation Rank 1 of 5 Reduces the cooldown of your Shock spells by 0.2 sec.Requires 10 points in Elemental 0/5 Call of Thunder Rank 1 of 5 Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.Requires 10 points in Elemental 0/2 Improved Fire Totems Rank 1 of 2 Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.Requires 15 points in Elemental 0/3 Eye of the Storm Rank 1 of 3 Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.Requires 15 points in Elemental 0/3 Elemental Devastation Rank 1 of 3 Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.Requires 15 points in Elemental 0/2 Storm Reach Rank 1 of 2 Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.Requires 20 points in Elemental 0/1 Elemental Fury Rank 1 of 1 Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.Requires 20 points in Elemental 0/5 Lightning Mastery Rank 1 of 5 Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.Requires 25 points in Elemental 0/1 Elemental Mastery Rank 1 of 1 When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.Requires 30 points in Elemental 0/5 Ancestral Knowledge Rank 1 of 5 Increases your maximum Mana by 1%.0/5 Shield Specialization Rank 1 of 5 Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.0/2 Guardian Totems Rank 1 of 2 Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.Requires 5 points in Enhancement 0/5 Thundering Strikes Rank 1 of 5 Improves your chance to get a critical strike with your weapon attacks by 1%.Requires 5 points in Enhancement 0/2 Improved Ghost Wolf Rank 1 of 2 Reduces the cast time of your Ghost Wolf spell by 1 sec.Requires 5 points in Enhancement 0/3 Improved Lightning Shield Rank 1 of 3 Increases the damage done by your Lightning Shield orbs by 5%.Requires 5 points in Enhancement 0/2 Enhancing Totems Rank 1 of 2 Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.Requires 10 points in Enhancement 0/1 Two-Handed Axes and Maces Rank 1 of 1 Allows you to use Two-Handed Axes and Two-Handed Maces.Requires 10 points in Enhancement 0/5 Anticipation Rank 1 of 5 Increases your chance to dodge by an additional 1%.Requires 10 points in Enhancement 0/5 Flurry Rank 1 of 5 Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.Requires 15 points in Enhancement 0/5 Toughness Rank 1 of 5 Increases your armor value from items by 2%.Requires 15 points in Enhancement 0/2 Improved Weapon Totems Rank 1 of 2 Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.Requires 20 points in Enhancement 0/3 Elemental Weapons Rank 1 of 3 Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.Requires 20 points in Enhancement 0/1 Parry Rank 1 of 1 Gives a chance to parry enemy melee attacks.Requires 20 points in Enhancement 0/5 Weapon Mastery Rank 1 of 5 Increases the damage you deal with all weapons by 2%.Requires 25 points in Enhancement 0/1 Stormstrike Rank 1 of 1 Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.Requires 30 points in Enhancement 0/5 Improved Healing Wave Rank 1 of 5 Reduces the casting time of your Healing Wave spell by 0.1 sec.0/5 Tidal Focus Rank 1 of 5 Reduces the Mana cost of your healing spells by 1%.0/2 Improved Reincarnation Rank 1 of 2 Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.Requires 5 points in Restoration 0/3 Ancestral Healing Rank 1 of 3 Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.Requires 5 points in Restoration 0/5 Totemic Focus Rank 1 of 5 Reduces the Mana cost of your totems by 5%.Requires 5 points in Restoration 0/3 Nature's Guidance Rank 1 of 3 Increases your chance to hit with melee attacks and spells by 1%.Requires 10 points in Restoration 0/5 Healing Focus Rank 1 of 5 Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.Requires 10 points in Restoration 0/1 Totemic Mastery Rank 1 of 1 The radius of your totems that affect friendly targets is increased to 30 yd.Requires 10 points in Restoration 0/3 Healing Grace Rank 1 of 3 Reduces the threat generated by your healing spells by 5%.Requires 10 points in Restoration 0/5 Restorative Totems Rank 1 of 5 Increases the effect of your Mana Spring and Healing Stream Totems by 5%.Requires 15 points in Restoration 0/5 Tidal Mastery Rank 1 of 5 Increases the critical effect chance of your healing and lightning spells by 1%.Requires 15 points in Restoration 0/3 Healing Way Rank 1 of 3 Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 0 times.Requires 20 points in Restoration 0/1 Nature's Swiftness Rank 1 of 1 When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.Requires 20 points in Restoration 0/5 Purification Rank 1 of 5 Increases the effectiveness of your healing spells by 2%.Requires 25 points in Restoration 0/1 Mana Tide Totem Rank 1 of 1 Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 sec seconds to group members within $16191a1 yards.Requires 30 points in Restoration Saved specs Your spec is already in the address bar — copy the link and it works for anyone, with no account. Sign in with Google to keep named saves here as well.