WoW Classic Paladin Talent Calculator51 points at level 60. Click to spend one, right-click to take it back — the link in your address bar always holds the build you are looking at. Read the Paladin guide.51 points left0 / 0 / 0Copy linkResetHoly00/5Divine StrengthRank 1 of 5Increases your Strength by 2%.0/5Divine IntellectRank 1 of 5Increases your total Intellect by 2%.0/5Spiritual FocusRank 1 of 5Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.Requires 5 points in Holy0/5Improved Seal of RighteousnessRank 1 of 5Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.Requires 5 points in Holy0/3Healing LightRank 1 of 3Increases the amount healed by your Holy Light and Flash of Light spells by 4%.Requires 10 points in Holy0/1ConsecrationRank 1 of 1Consecrates the land beneath Paladin, doing 8 Holy damage over 8 sec to enemies who enter the area.Requires 10 points in Holy0/2Improved Lay on HandsRank 1 of 2Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 120 sec. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.Requires 10 points in Holy0/2Unyielding FaithRank 1 of 2Increases your chance to resist Fear and Disorient effects by an additional 5%.Requires 10 points in Holy0/5IlluminationRank 1 of 5After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.Requires 15 points in Holy0/2Improved Blessing of WisdomRank 1 of 2Increases the effect of your Blessing of Wisdom spell by 10%.Requires 15 points in Holy0/1Divine FavorRank 1 of 1When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 20 points in Holy0/3Lasting JudgementRank 1 of 3Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.Requires 20 points in Holy0/5Holy PowerRank 1 of 5Increases the critical effect chance of your Holy spells by 1%.Requires 25 points in Holy0/1Holy ShockRank 1 of 1Blasts the target with Holy energy, causing 220 Holy damage to an enemy, or 220 healing to an ally.Requires 30 points in HolyProtection00/5Improved Devotion AuraRank 1 of 5Increases the armor bonus of your Devotion Aura by 5%.0/5RedoubtRank 1 of 5Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or $20128n blocks.0/3PrecisionRank 1 of 3Increases your chance to hit with melee weapons by 1%.Requires 5 points in Protection0/2Guardian's FavorRank 1 of 2Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in Protection0/5ToughnessRank 1 of 5Increases your armor value from items by 2%.Requires 5 points in Protection0/1Blessing of KingsRank 1 of 1Places a Blessing on the friendly target, increasing total stats by 10% for 300 sec. Players may only have one Blessing on them per Paladin at any one time.Requires 10 points in Protection0/3Improved Righteous FuryRank 1 of 3Increases the amount of threat generated by your Righteous Fury spell by 16%.Requires 10 points in Protection0/3Shield SpecializationRank 1 of 3Increases the amount of damage absorbed by your shield by 10%.Requires 10 points in Protection0/5AnticipationRank 1 of 5Increases your Defense skill by 2.Requires 10 points in Protection0/3Improved Hammer of JusticeRank 1 of 3Decreases the cooldown of your Hammer of Justice spell by 5 sec.Requires 15 points in Protection0/3Improved Concentration AuraRank 1 of 3Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.Requires 15 points in Protection0/1Blessing of SanctuaryRank 1 of 1Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 300 sec. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.Requires 20 points in Protection0/5ReckoningRank 1 of 5Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.Requires 20 points in Protection0/5One-Handed Weapon SpecializationRank 1 of 5Increases the damage you deal with one-handed melee weapons by 2%.Requires 25 points in Protection0/1Holy ShieldRank 1 of 1Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. $n charges.Requires 30 points in ProtectionRetribution00/5Improved Blessing of MightRank 1 of 5Increases the melee attack power bonus of your Blessing of Might by 4%.0/5BenedictionRank 1 of 5Reduces the Mana cost of your Judgement and Seal spells by 3%.0/2Improved JudgementRank 1 of 2Decreases the cooldown of your Judgement spell by 1 sec.Requires 5 points in Retribution0/3Improved Seal of the CrusaderRank 1 of 3Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.Requires 5 points in Retribution0/5DeflectionRank 1 of 5Increases your Parry chance by 1%.Requires 5 points in Retribution0/3VindicationRank 1 of 3Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% for 10 sec.Requires 10 points in Retribution0/5ConvictionRank 1 of 5Increases your chance to get a critical strike with melee weapons by 1%.Requires 10 points in Retribution0/1Seal of CommandRank 1 of 1Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 50.5 Holy damage, 101 if the target is stunned or incapacitated.Requires 10 points in Retribution0/2Pursuit of JusticeRank 1 of 2Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.Requires 10 points in Retribution0/2Eye for an EyeRank 1 of 2All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in Retribution0/2Improved Retribution AuraRank 1 of 2Increases the damage done by your Retribution Aura by 25%.Requires 15 points in Retribution0/3Two-Handed Weapon SpecializationRank 1 of 3Increases the damage you deal with two-handed melee weapons by 2%.Requires 20 points in Retribution0/1Sanctity AuraRank 1 of 1Increases Holy damage done by party members within $a1 yards by 10%. Players may only have one Aura on them per Paladin at any one time.Requires 20 points in Retribution0/5VengeanceRank 1 of 5Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.Requires 25 points in Retribution0/1RepentanceRank 1 of 1Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 30 points in RetributionOther classesWarriorHunterRoguePriestShamanMageWarlockDruid