WoW Forever races and passives

The Skyborne are two races, one per faction, and they are not the only change to racial passives: all 8 Classic races carry something here they do not carry in Classic Era, and some have lost a passive. 24 passives in all are new.

Read from the WoW Forever beta client, build 1.60.1.69913. The beta moves; these numbers move with it.

Every race at a glance

RaceFactionClassesNew passivesGone
High Order Skyborne newAlliance550
Windshaper Skyborne newHorde550
DwarfAlliance622
GnomeAlliance541
HumanAlliance712
Night ElfAlliance522
OrcHorde611
TaurenHorde411
TrollHorde712
UndeadHorde621

A passive counts as new when the race did not carry a passive of that name in Classic Era. The Skyborne are new outright, so all of theirs are.

High Order SkyborneAllianceNew race

Classes: Druid, Hunter, Mage, Rogue, Warrior.

Passive or abilityIn Classic Era?What the client says it does
Elemental InsightNewDamage dealt versus Elementals increased by 5%.
Read Ley LineNewAttempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.
SkysightNewAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
Walk on AirNewGlide downward through the air for 10 sec while controlling your direction of travel.
Wind BlessedNewIncreases your spellcasting, melee, and ranged Haste by 1%.

Windshaper SkyborneHordeNew race

Classes: Druid, Hunter, Rogue, Shaman, Warrior.

Passive or abilityIn Classic Era?What the client says it does
Elemental InsightNewDamage dealt versus Elementals increased by 5%.
Read Ley LineNewAttempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.
SkysightNewAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
Walk on AirNewGlide downward through the air for 10 sec while controlling your direction of travel.
Wind BlessedNewIncreases your spellcasting, melee, and ranged Haste by 1%.

DwarfAlliance

Classes: Hunter, Paladin, Priest, Rogue, Shaman (new), Warrior.

Passive or abilityIn Classic Era?What the client says it does
Big Game HunterNewDamage dealt versus Beasts increased by 5%.
Mace SpecializationNewIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Find TreasureAlready thereAllows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts 0 sec.
StoneformAlready thereInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.

No longer on this race in the beta client: Frost Resistance, Gun Specialization.

GnomeAlliance

Classes: Mage, Priest (new), Rogue, Warlock, Warrior.

Passive or abilityIn Classic Era?What the client says it does
Eureka!NewYour next 3 damaging abilities have their Energy cost reduced by 20% and deal 10% more damage.
Eureka!NewYour next 3 damaging abilities have their Mana cost reduced by 50% and deal 10% more damage.
Eureka!NewYour next 3 damaging or healing abilities have their Mana cost reduced by 15% and deal 10% more damage or healing.
Eureka!NewYour next 3 damaging abilities have their Rage cost reduced by 40% and deal 10% more damage.
Engineering SpecializationAlready thereYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Escape ArtistAlready thereInstantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive MindAlready thereMaximum Mana increased by 5%.
Expansive MindAlready thereMaximum Energy increased by 5%.
Expansive MindAlready thereMaximum Rage increased by 5%.

No longer on this race in the beta client: Arcane Resistance.

HumanAlliance

Classes: Hunter (new), Mage, Paladin, Priest, Rogue, Warlock, Warrior.

Passive or abilityIn Classic Era?What the client says it does
Will to SurviveNewInstantly removes all Stun effects.
PerceptionAlready thereDramatically increases stealth detection for 20 sec.
Sword SpecializationAlready thereIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritAlready thereSpirit increased by 5%.

No longer on this race in the beta client: Diplomacy, Mace Specialization.

Night ElfAlliance

Classes: Druid, Hunter, Priest, Rogue, Warrior.

Passive or abilityIn Classic Era?What the client says it does
Elune's LightNewIncreases your critical strike chance with all spells and attacks by 10% for 15 sec.
Quickness PassiveNew
QuicknessAlready thereDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
ShadowmeldAlready thereActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
Wisp SpiritAlready thereTransform into a wisp upon death, increasing movement speed by 75%.

No longer on this race in the beta client: Nature Resistance, Shadowmeld Passive.

OrcHorde

Classes: Hunter, Mage (new), Rogue, Shaman, Warlock, Warrior.

Passive or abilityIn Classic Era?What the client says it does
Shatter CurseNewInstantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.
Axe SpecializationAlready thereIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
Blood FuryAlready thereIncreases Attack Power and Spell Power by 10% for 15 sec.
HardinessAlready thereDuration of Stun effects on you reduced by 20%.

No longer on this race in the beta client: Command.

TaurenHorde

Classes: Druid, Hunter, Shaman, Warrior.

Passive or abilityIn Classic Era?What the client says it does
PlainsrunningNewGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.
CultivationAlready thereCultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.
EnduranceAlready thereTotal Health increased by 5% and chance to hit increased by 1%.
War StompAlready thereStuns up to 5 enemies within 8 yds for 2 sec.

No longer on this race in the beta client: Nature Resistance.

TrollHorde

Classes: Hunter, Mage, Priest, Rogue, Shaman, Warlock (new), Warrior.

Passive or abilityIn Classic Era?What the client says it does
Rapid RegenerationNewRegenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Beast SlayingAlready thereDamage dealt versus Beasts increased by 5%.
BerserkingAlready there
RegenerationAlready thereHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.

No longer on this race in the beta client: Bow Specialization, Throwing Specialization.

UndeadHorde

Classes: Mage, Paladin (new), Priest, Rogue, Warlock, Warrior.

Passive or abilityIn Classic Era?What the client says it does
Touch of the GraveNewYour spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.
Touch of the GraveNewYour spells and attacks have a 10% chance to drain Health from the target, up to 5% of your maximum Health.
CannibalizeAlready thereWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Underwater BreathingAlready thereUnderwater breath lasts 300% longer than normal.
Will of the ForsakenAlready thereInstantly removes all Charm, Fear and Sleep effects.

No longer on this race in the beta client: Shadow Resistance.

What this means for a build

Racial passives are part of a class build, and the trees they feed are new too — classes and talents has those. The talent calculator on this site is Classic Era's, where these racials are the 1.12 ones: see the Classic Era class guides for what each race brings today, and what changes in WoW Forever for the rest.