WoW Classic Priest Talent Calculator51 points at level 60. Click to spend one, right-click to take it back — the link in your address bar always holds the build you are looking at. Read the Priest guide.51 points left0 / 0 / 0Copy linkResetDiscipline00/5Unbreakable WillRank 1 of 5Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.0/5Wand SpecializationRank 1 of 5Increases your damage with Wands by 5%.0/5Silent ResolveRank 1 of 5Reduces the threat generated by your spells by 4%.Requires 5 points in Discipline0/2Improved Power Word: FortitudeRank 1 of 2Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.Requires 5 points in Discipline0/3Improved Power Word: ShieldRank 1 of 3Increases the damage absorbed by your Power Word: Shield by 5%.Requires 5 points in Discipline0/2MartyrdomRank 1 of 2Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.Requires 5 points in Discipline0/1Inner FocusRank 1 of 1When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.Requires 10 points in Discipline0/3MeditationRank 1 of 3Allows 5% of your Mana regeneration to continue while casting.Requires 10 points in Discipline0/3Improved Inner FireRank 1 of 3Increases the Armor bonus of your Inner Fire spell by 10%.Requires 15 points in Discipline0/5Mental AgilityRank 1 of 5Reduces the mana cost of your instant cast spells by 2%.Requires 15 points in Discipline0/2Improved Mana BurnRank 1 of 2Reduces the casting time of your Mana Burn spell by 0.25 secs.Requires 15 points in Discipline0/5Mental StrengthRank 1 of 5Increases your maximum Mana by 2%.Requires 20 points in Discipline0/1Divine SpiritRank 1 of 1Holy power infuses the target, increasing their Spirit by 17 for 1800 sec.Requires 20 points in Discipline0/5Force of WillRank 1 of 5Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.Requires 25 points in Discipline0/1Power InfusionRank 1 of 1Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.Requires 30 points in DisciplineHoly00/2Healing FocusRank 1 of 2Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.0/3Improved RenewRank 1 of 3Increases the amount healed by your Renew spell by 5%.0/5Holy SpecializationRank 1 of 5Increases the critical effect chance of your Holy spells by 1%.0/5Spell WardingRank 1 of 5Reduces all spell damage taken by 2%.Requires 5 points in Holy0/5Divine FuryRank 1 of 5Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.Requires 5 points in Holy0/1Holy NovaRank 1 of 1Causes an explosion of holy light around the caster, causing 32 Holy damage to all enemy targets within $a1 yards and healing all party members within $23455a1 yards for 60. These effects cause no threat.Requires 10 points in Holy0/3Blessed RecoveryRank 1 of 3After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.Requires 10 points in Holy0/3InspirationRank 1 of 3Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.Requires 10 points in Holy0/2Holy ReachRank 1 of 2Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.Requires 15 points in Holy0/3Improved HealingRank 1 of 3Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.Requires 15 points in Holy0/2Searing LightRank 1 of 2Increases the damage of your Smite and Holy Fire spells by 5%.Requires 15 points in Holy0/2Improved Prayer of HealingRank 1 of 2Reduces the Mana cost of your Prayer of Healing spell by 10%.Requires 20 points in Holy0/1Spirit of RedemptionRank 1 of 1Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.Requires 20 points in Holy0/5Spiritual GuidanceRank 1 of 5Increases spell damage and healing by up to 5% of your total Spirit.Requires 20 points in Holy0/5Spiritual HealingRank 1 of 5Increases the amount healed by your healing spells by 2%.Requires 25 points in Holy0/1LightwellRank 1 of 1Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 160 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 180 sec or 5 charges.Requires 30 points in HolyShadow00/5Spirit TapRank 1 of 5Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.0/5BlackoutRank 1 of 5Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.0/3Shadow AffinityRank 1 of 3Reduces the threat generated by your Shadow spells by 8%.Requires 5 points in Shadow0/2Improved Shadow Word: PainRank 1 of 2Increases the duration of your Shadow Word: Pain spell by 3 sec.Requires 5 points in Shadow0/5Shadow FocusRank 1 of 5Reduces your target's chance to resist your Shadow spells by 2%.Requires 5 points in Shadow0/2Improved Psychic ScreamRank 1 of 2Reduces the cooldown of your Psychic Scream spell by 2 sec.Requires 10 points in Shadow0/5Improved Mind BlastRank 1 of 5Reduces the cooldown of your Mind Blast spell by 0.5 sec.Requires 10 points in Shadow0/1Mind FlayRank 1 of 1Assault the target's mind with Shadow energy, causing 25 Shadow damage over 3 sec and slowing their movement speed by 50%.Requires 10 points in Shadow0/2Improved FadeRank 1 of 2Decreases the cooldown of your Fade ability by 3 sec.Requires 15 points in Shadow0/3Shadow ReachRank 1 of 3Increases the range of your Shadow damage spells by 6%.Requires 15 points in Shadow0/5Shadow WeavingRank 1 of 5Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 0 times.Requires 15 points in Shadow0/1SilenceRank 1 of 1Silences the target, preventing them from casting spells for 5 sec.Requires 20 points in Shadow0/1Vampiric EmbraceRank 1 of 1Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec.Requires 20 points in Shadow0/2Improved Vampiric EmbraceRank 1 of 2Increases the percentage healed by Vampiric Embrace by an additional 5%.Requires 20 points in Shadow0/5DarknessRank 1 of 5Increases your Shadow spell damage by 2%.Requires 25 points in Shadow0/1ShadowformRank 1 of 1Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.Requires 30 points in ShadowOther classesWarriorPaladinHunterRogueShamanMageWarlockDruid