WoW Classic Rogue class icon

WoW Classic Rogue Rotation Trainer

A rotation is a timing problem, and reading one does not teach it. Build a bar, press the keys, and watch what the game would actually let you do: costs, cast times and shared cooldowns are read out of the 1.12 data, and mana regenerates under the five-second rule. Read the Rogue guide · Plan the talents.

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Your rogue rotation

Empty. Pick spells below — what belongs here depends on what you are practising, so there is no default.

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Mana, regeneration and rogue stats

Mana pool, regeneration and every cost below come from the 1.12 game data. Spirit’s contribution uses the standard vanilla per-class formula — the client table it lives in is not published for Classic, so it is the one number here that is a model rather than a lookup.

Saved rogue rotations

Your bar is already in the address bar — copy the link and it works for anyone, with no account. Sign in with Google to keep named saves here as well.

Every rogue ability, rank by rank

Every rogue ability — 43 of them across 107 ranks. Add one to the bar, and pick a lower rank where it is worth it: a downranked spell keeps its base amount and gives up part of the spell power the coefficient would have added, which is what makes a cheap heal cheap.

  • Ambush Rank 6Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
  • Backstab Rank 9Backstab the target, causing 150% weapon damage plus 225 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
  • BlindBlinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.
  • Blinding PowderCreate the reagent for the Blind ability.
  • Cheap ShotStuns the target for 4 sec. Must be stealthed. Awards 2 combo points.
  • Crippling Poison Rank 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.
  • Crippling Poison II Rank 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.
  • Deadly Poison Rank 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 60 charges.
  • Deadly Poison II Rank 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 52 Nature damage over 12 sec. Stacks up to 5 times on a single target. 75 charges.
  • Deadly Poison III Rank 3Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 80 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.
  • Deadly Poison IV Rank 4Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec. Stacks up to 5 times on a single target. 105 charges.
  • Disarm TrapSneak up on the trap in order to disarm it. Don't get too close or the trap will go off.
  • DistractThrows a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.
  • EvasionThe rogue's dodge chance will increase by 50% for 15 sec.
  • Eviscerate Rank 9Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage
  • Expose Armor Rank 5Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 340 armor 2 points: 680 armor 3 points: 1020 armor 4 points: 1360 armor 5 points: 1700 armor
  • Feint Rank 5Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
  • Garrote Rank 6Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points.
  • Gouge Rank 5Causes 75 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
  • Hemorrhage Rank 3An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 7. Lasts $n charges or 15 sec. Awards 1 combo points.
  • Instant Poison II Rank 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 38 Nature damage. 55 charges.
  • Instant Poison III Rank 3Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 56 Nature damage. 70 charges.
  • Instant Poison IV Rank 4Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 85 Nature damage. 85 charges.
  • Instant Poison V Rank 5Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 118 Nature damage. 100 charges.
  • Instant Poison VI Rank 6Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 148 Nature damage. 115 charges.
  • Kick Rank 4A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
  • Kidney Shot Rank 2Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds
  • Mind-numbing Poison Rank 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 50 charges.
  • Mind-numbing Poison II Rank 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec. 75 charges.
  • Mind-numbing Poison III Rank 3Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 100 charges.
  • Pick LockAllows opening of locked chests and doors.
  • Pick PocketPick the target's pocket.
  • Rupture Rank 6Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10 secs 3 points: 504 damage over 12 secs 4 points: 644 damage over 14 secs 5 points: 800 damage over 16 secs
  • Sap Rank 3Incapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
  • Sinister Strike Rank 8An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo points.
  • Slice and Dice Rank 2Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
  • Sprint Rank 3Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.
  • Stealth Rank 4Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.
  • Vanish Rank 2Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).
  • Wound Poison Rank 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 55 for 15 sec.
  • Wound Poison II Rank 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 75 for 15 sec.
  • Wound Poison III Rank 3Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 105 for 15 sec.
  • Wound Poison IV Rank 4Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 135 for 15 sec.

Rotation trainers for the other classes