WoW Classic Rogue Rotation Trainer A rotation is a timing problem, and reading one does not teach it. Build a bar, press the keys, and watch what the game would actually let you do: costs, cast times and shared cooldowns are read out of the 1.12 data, and mana regenerates under the five-second rule. Read the Rogue guide · Plan the talents .
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Your bar Empty. Pick spells below — what belongs here depends on what you are practising, so there is no default.
What is being simulated Global cooldown — 1.5 seconds after any cast, which is why a rotation of instants still has a ceiling.Shared cooldowns — spells in one category share a timer. A shaman’s three shocks are six seconds between them, not six each.The five-second rule — spending mana stops Spirit regeneration for 5 seconds. Mana per 5 keeps ticking through it, which is the whole reason it is worth more than its face value.Saved bars Your bar is already in the address bar — copy the link and it works for anyone, with no account. Sign in with Google to keep named saves here as well.
Spellbook Every rogue ability at its highest rank — 43 of them. Click one to put it on the bar.
Ambush Rank 6 60 energy · instant Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points. Backstab Rank 8 60 energy · instant Backstab the target, causing 150% weapon damage plus 210 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points. Blind 30 energy · instant · 300.0s cooldown Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect. Blinding Powder 3.0s cast Create the reagent for the Blind ability. Cheap Shot 60 energy · instant Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points. Crippling Poison Rank 1 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec. Crippling Poison II Rank 2 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec. Deadly Poison Rank 1 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 60 charges. Deadly Poison II Rank 2 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy for 52 Nature damage over 12 sec. Stacks up to 5 times on a single target. 75 charges. Deadly Poison III Rank 3 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy for 80 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges. Deadly Poison IV Rank 4 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec. Stacks up to 5 times on a single target. 105 charges. Disarm Trap 2.0s cast Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off. Distract 30 energy · instant · 30.0s cooldown Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth. Evasion instant · 300.0s cooldown The rogue's dodge chance will increase by 50% for 15 sec. Eviscerate Rank 8 35 energy · instant Finishing move that causes damage per combo point, increased by Attack Power:
1 point : 199-295 damage
2 points: 350-446 damage
3 points: 501-597 damage
4 points: 652-748 damage
5 points: 803-899 damage Expose Armor Rank 5 25 energy · instant Finishing move that exposes the target for 30 sec, reducing armor per combo point:
1 point : 340 armor
2 points: 680 armor
3 points: 1020 armor
4 points: 1360 armor
5 points: 1700 armor Feint Rank 4 20 energy · instant · 10.0s cooldown Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you. Garrote Rank 6 50 energy · instant Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points. Gouge Rank 5 45 energy · instant · 10.0s cooldown Causes 75 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points. Hemorrhage Rank 3 35 energy · instant An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 7. Lasts $n charges or 15 sec. Awards 1 combo points. Instant Poison II Rank 2 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy which instantly inflicts 38 Nature damage. 55 charges. Instant Poison III Rank 3 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy which instantly inflicts 56 Nature damage. 70 charges. Instant Poison IV Rank 4 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy which instantly inflicts 85 Nature damage. 85 charges. Instant Poison V Rank 5 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy which instantly inflicts 118 Nature damage. 100 charges. Instant Poison VI Rank 6 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy which instantly inflicts 148 Nature damage. 115 charges. Kick Rank 4 25 energy · instant · 10.0s cooldown A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec. Kidney Shot Rank 2 25 energy · instant · 20.0s cooldown Finishing move that stuns the target. Lasts longer per combo point:
1 point : 2 seconds
2 points: 3 seconds
3 points: 4 seconds
4 points: 5 seconds
5 points: 6 seconds Mind-numbing Poison Rank 1 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 50 charges. Mind-numbing Poison II Rank 2 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec. 75 charges. Mind-numbing Poison III Rank 3 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 100 charges. Pick Lock 5.0s cast Allows opening of locked chests and doors. Pick Pocket instant Pick the target's pocket. Rupture Rank 6 25 energy · instant Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 272 damage over 8 secs
2 points: 380 damage over 10 secs
3 points: 504 damage over 12 secs
4 points: 644 damage over 14 secs
5 points: 800 damage over 16 secs Sap Rank 3 65 energy · instant Incapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time. Sinister Strike Rank 8 45 energy · instant An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo points. Slice and Dice Rank 2 25 energy · instant Finishing move that increases melee attack speed by 30%. Lasts longer per combo point:
1 point : 9 seconds
2 points: 12 seconds
3 points: 15 seconds
4 points: 18 seconds
5 points: 21 seconds Sprint Rank 3 instant · 300.0s cooldown Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth. Stealth Rank 4 instant · 10.0s cooldown Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled. Vanish Rank 2 instant · 300.0s cooldown Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1). Wound Poison Rank 1 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 55 for 15 sec. Wound Poison II Rank 2 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 75 for 15 sec. Wound Poison III Rank 3 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 105 for 15 sec. Wound Poison IV Rank 4 3.0s cast Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 135 for 15 sec.