WoW Classic Warrior class icon

WoW Classic Warrior Rotation Trainer

A rotation is a timing problem, and reading one does not teach it. Build a bar, press the keys, and watch what the game would actually let you do: costs, cast times and shared cooldowns are read out of the 1.12 data, and mana regenerates under the five-second rule. Read the Warrior guide · Plan the talents.

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Your warrior rotation

Empty. Pick spells below — what belongs here depends on what you are practising, so there is no default.

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Mana, regeneration and warrior stats

Mana pool, regeneration and every cost below come from the 1.12 game data. Spirit’s contribution uses the standard vanilla per-class formula — the client table it lives in is not published for Classic, so it is the one number here that is a model rather than a lookup.

Saved warrior rotations

Your bar is already in the address bar — copy the link and it works for anyone, with no account. Sign in with Google to keep named saves here as well.

Every warrior ability, rank by rank

Every warrior ability — 30 of them across 102 ranks. Add one to the bar, and pick a lower rank where it is worth it: a downranked spell keeps its base amount and gives up part of the spell power the coefficient would have added, which is what makes a cheap heal cheap.

  • Battle Shout Rank 7The warrior shouts, increasing the melee attack power of all party members within 20 yards by 232. Lasts 2 min.
  • Berserker RageThe warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
  • BloodrageGenerates $/10;s1 rage at the cost of health, and then generates an additional $/10;29131o1 rage over 10 sec. The warrior is considered in combat for the duration.
  • Bloodthirst Rank 4Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next $23888n successful melee attacks will restore 20 health. This effect lasts 8 sec.
  • Challenging ShoutForces all nearby enemies to focus attacks on you for 6 sec.
  • Charge Rank 6Charges an enemy, immobilizes it for 1 sec, and adds 550 melee attack power to the boar's next attack.
  • Cleave Rank 5A sweeping attack that does your weapon damage plus 50 to the target and his nearest ally.
  • Demoralizing Shout Rank 5Reduces the melee attack power of all enemies within 10 yards by 140 for 30 sec.
  • DisarmDisarm the enemy's weapon for 10 sec.
  • Execute Rank 5Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have 20% or less health.
  • Hamstring Rank 3Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.
  • Heroic Strike Rank 9A strong attack that increases melee damage by 157 and causes a high amount of threat.
  • Intercept Rank 3Charge an enemy, causing 65 damage and stunning it for 3 sec.
  • Intimidating ShoutThe warrior shouts, causing the targeted enemy to cower in fear. Up to $i total nearby enemies will flee in fear. Lasts 8 sec.
  • Mocking Blow Rank 5A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
  • Mortal Strike Rank 4A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
  • Overpower Rank 4Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
  • Pummel Rank 2Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
  • RecklessnessThe warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
  • Rend Rank 7Wounds the target causing them to bleed for 147 damage over 21 sec.
  • RetaliationInstantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of $n attacks will cause retaliation.
  • Revenge Rank 6Instantly counterattack an enemy for 99 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
  • Shield Bash Rank 3Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
  • Shield BlockIncreases chance to block by 75% for 5 sec, but will only block $n attacks.
  • Shield Slam Rank 4Slam the target with your shield, causing 358 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
  • Shield WallReduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec.
  • Slam Rank 4Slams the opponent, causing weapon damage plus 87.
  • Sunder Armor Rank 5Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
  • Thunder Clap Rank 6Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 30 sec and doing 103 damage to them. Will affect up to $i targets.
  • WhirlwindIn a whirlwind of steel you attack up to $i enemies within 8 yards, causing weapon damage to each enemy.

Rotation trainers for the other classes