WoW Classic Hunter Rotation Trainer A rotation is a timing problem, and reading one does not teach it. Build a bar, press the keys, and watch what the game would actually let you do: costs, cast times and shared cooldowns are read out of the 1.12 data, and mana regenerates under the five-second rule. Read the Hunter guide · Plan the talents .
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Your bar Empty. Pick spells below — what belongs here depends on what you are practising, so there is no default.
What is being simulated Global cooldown — 1.5 seconds after any cast, which is why a rotation of instants still has a ceiling.Shared cooldowns — spells in one category share a timer. A shaman’s three shocks are six seconds between them, not six each.The five-second rule — spending mana stops Spirit regeneration for 5 seconds. Mana per 5 keeps ticking through it, which is the whole reason it is worth more than its face value.Saved bars Your bar is already in the address bar — copy the link and it works for anyone, with no account. Sign in with Google to keep named saves here as well.
Spellbook Every hunter ability at its highest rank — 44 of them. Click one to put it on the bar.
Aimed Shot Rank 6 310 mana · 3.0s cast · 6.0s cooldown An aimed shot that increases ranged damage by 600. Arcane Shot Rank 8 190 mana · instant · 6.0s cooldown An instant shot that causes 183 Arcane damage. Aspect of the Beast 50 mana · instant The hunter takes on the aspects of a beast, becoming untrackable. Only one Aspect can be active at a time. Aspect of the Cheetah 40 mana · instant The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, $ghe:she; will be dazed for 4 sec. Only one Aspect can be active at a time. Aspect of the Hawk Rank 6 110 mana · instant The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time. Aspect of the Monkey 20 mana · instant The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time. Aspect of the Pack 100 mana · instant The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time. Aspect of the Wild Rank 2 115 mana · instant The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time. Beast Lore 40 mana · instant Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. Concussive Shot instant · 12.0s cooldown Dazes the target, slowing movement speed by 50% for 4 sec. Counterattack Rank 3 85 mana · instant · 5.0s cooldown A strike that becomes active after parrying an opponent's attack. This attack deals 110 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. Disengage Rank 3 150 mana · instant · 5.0s cooldown Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 2). Character exits combat mode. Distracting Shot Rank 6 110 mana · instant · 8.0s cooldown Distract the target, causing threat. More effective than Distracting Shot (Rank 5). Eagle Eye 25 mana · instant Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min. Explosive Trap Rank 3 520 mana · instant · 15.0s cooldown Place a fire trap that explodes when an enemy approaches, causing 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time. Eyes of the Beast 20 mana · 2.0s cast Take direct control of your pet and see through its eyes for 1 min. Feign Death 80 mana · instant · 30.0s cooldown Feign death which may trick enemies into ignoring you. Lasts up to 6 min. Flare 50 mana · instant · 15.0s cooldown Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec. Freezing Trap Rank 3 100 mana · instant · 15.0s cooldown Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time. Frost Trap 60 mana · instant · 15.0s cooldown Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time. Hunter's Mark Rank 4 60 mana · instant Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. Immolation Trap Rank 5 245 mana · instant · 15.0s cooldown Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time. Mend Pet Rank 7 480 mana · instant Heals your pet 245 health every second while you focus. Lasts 5 sec. Mongoose Bite Rank 4 65 mana · instant · 5.0s cooldown Counterattack the enemy for 115 damage. Can only be performed after you dodge. Multi-Shot Rank 4 210 mana · instant · 10.0s cooldown Fires several missiles, hitting 3 targets for an additional 120 damage. Rapid Fire 100 mana · instant · 300.0s cooldown Increases ranged attack speed by 40% for 15 sec. Raptor Strike Rank 8 100 mana · instant · 6.0s cooldown A strong attack that increases melee damage by 140. Scare Beast Rank 3 75 mana · 1.5s cast · 30.0s cooldown Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. Scorpid Sting Rank 4 165 mana · instant Stings the target, reducing Strength and Agility by 68 for 20 sec. Only one Sting per Hunter can be active on any one target. Serpent Sting Rank 8 230 mana · instant Stings the target, causing 490 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. Track Beasts instant Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time. Track Demons instant Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time. Track Dragonkin instant Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time. Track Elementals instant Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time. Track Giants instant Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time. Track Hidden instant Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time. Track Humanoids instant Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time. Track Undead instant Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time. Trueshot Aura Rank 3 525 mana · instant Increases the attack power of party members within 45 yards by 100. Lasts 30 min. Viper Sting Rank 3 215 mana · instant Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target. Volley Rank 3 490 mana · instant · 60.0s cooldown Continuously fires a volley of ammo at the target area, causing 80 Arcane damage to enemy targets within 8 yards every second for 6 sec. Wing Clip Rank 3 80 mana · instant Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec. Wyvern Sting Rank 3 205 mana · instant · 120.0s cooldown A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 600 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time. zzOLDSpirit Bond Rank 3 325 mana · instant Every time your pet strikes an enemy, you gain 40 health. Lasts for 30 sec.